![]() "Health Set to Massive?" sets Health to massive. Enable this when before switching levels if "Stats Set to Massive?" has been enabled.ġ. "Curse Set to Massive?" sets Curse Enemies to Kill to 1. "Skills Cooldown Set to 0?" sets Skills Cooldown to 0. "Ammo Set to Massive?" sets Ammo to massive. "Force Field Set to Massive?" sets Force Field to massive (effectively Godmode). Inventory, Primary Weapon, Secondary Weapon. "Forgotten Sepulcher Darkness Set to 0?" sets Forgotten Sepulcher Darkness to 0. "Ammo & Health Flask Set to Massive?" sets Ammo and Health Flask to massive. "Invisibility Set to Massive?" sets Invisibility to massive. ![]() "Elapsed Time Set to 0, Number of enemies killed without being hit Set to Massive?" sets Elapsed Time to 0, Number of enemies killed without being hit to massive.ġ. "Liposuction Set to Massive?" sets Liposuction to massive. "Horizontal Position (Hotkey)" and "Vertical Position (Hotkey)" hotkeyed to arrow keys to teleport. "Player Stats Boss Base Address Scan" should work more reliably for bosses. Tested game version V1.7, V1.7.1 The Bad Seed DLC 32-bit. Tested game version V1.8 The Bestiary 32-bit. Tested game version V1.9.7 Update of Plenty 32-bit. Tested game version V20.8 Derelict Distillery 32-bit. ![]() "Elapsed Time, Malaise Set to 0, Number of enemies killed without being hit Set to Massive?" sets Elapsed Time, Malaise to 0, Number of enemies killed without being hit to massive.ġ. Tested game version V23 Whack-a-mole 32-bit. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.ĭ. Activate (put an X) the "Initialization (Activate This First)" script.Ĭ. Scripts with "To Update: XXX" will only update their effect after doing action XXX.Īddresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.ī. Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. The best route for the completionist, exploring every nook and cranny for those skill scrolls.Simple table for Dead Cells, may or may not work.There is always a cursed chest in Prison Depths for those in search of a little spice in their lives.More stats for higher damage and more health when entering the final boss.Grabbing gear behind those pesky timed and hit streak doors is all well and good, but this route will net you the most stat scrolls and scroll fragments on your way to the Hand of the King. Is there anything better than getting those stats to the max? I don’t think so. Upgrading tactics for the Alchemic Carbine Consists of the biomes with the enemies least likely to break your killstreak (Thinking about you, Slumbering Sanctuary).Prioritizes not getting hit, which becomes more important at higher BC difficulties.For this route, time is not of the essence, allowing you to take out enemies slowly and methodically. These bastards require you to kill either 30 or 60 enemies to open and bring you the same awesome gear that hides behind the timed doors. There are other doors at the end of each biome. ![]() The gear will almost always be significantly higher quality than what you have.All you have to do to open a timed door is be fast.Forgotten Sepulcher (26 min timed door).Promenade of the Condemned (2 min timed door).On top of being able to choose one free piece of gear, they are all two or three gear levels higher than what you could find at the previous biome. With this route, there are five timed doors, each one containing a weapon, an amulet, and a skill. This is the route for those who play Dead Cells fast and hard. Who will, maybe, bring about an abrupt end to your run. These three routes are designed to overcome those obstacles and take you to the final boss. In each biome, enemies and hazards are waiting to bring about an abrupt and premature end to your run. With the arrival of the Fatal Falls DLC, there are now 27 biomes to challenge on your way to the Throne Room. What's the Best Way to Reach the Throne Room?
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